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COMPETITION / PROGRESSION

TWO LEAGUES. YOUR LEGACY.

Your skill earns the rank. Your dedication builds the level. Open Circuit and PRIME Ascension each have their own Elo, placement wins and leaderboard.

01 / OPEN CIRCUIT

Start free. Rise through ten.

The existing ranked rating is your Open Circuit rating. Your earned wins and Elo carry forward. Win 20 Open ranked duels to reveal your tier.

02 / PRIME ASCENSION

A separate pursuit.

Members compete for fifteen distinctive titles. PRIME starts unranked with its own rating; Open results never carry over. Earn 20 PRIME ranked wins to reveal your title. Membership purchases are not open yet.

03 / ACCOUNT XP

Every mode moves you.

Verified piece placements, clears and attacks earn XP across Solo, Training, Rush Tower, Ranked, team battles and Friend Rooms. Each run awards once, up to 500 XP. XP does not change Elo.

OPEN CIRCUIT

Earn your place.

10 skill tiers · 20 wins in this league reveal your rank

10TIERS
1Rookie100–500 ELO
2Bronze501–750 ELO
3Silver751–900 ELO
4Gold901–1,050 ELO
5Platinum1,051–1,200 ELO
6Diamond1,201–1,350 ELO
7Elite1,351–1,530 ELO
8Master1,531–1,750 ELO
9Grandmaster1,751–2,000 ELO
10Legend2,001+ ELO

YOUR OWN LEAGUE

Separate Elo, placement wins and leaderboard. Open results never award a PRIME title.

DEEPER INSIGHT

Personal pace consistency, attack efficiency, peak performances and recent improvement.

EARNED TITLES

Fifteen titles with distinctive insignias. Membership unlocks access; verified results earn the title.

PRIME ASCENSION

A higher pursuit.

15 skill tiers · 20 wins in this league reveal your rank

15TIERS
1Obsidian100–500 ELO
2Onyx501–750 ELO
3Cobalt751–900 ELO
4Jade901–1,050 ELO
5Ruby1,051–1,200 ELO
6Sapphire1,201–1,350 ELO
7Amethyst1,351–1,530 ELO
8Ascendant1,531–1,750 ELO
9Vanguard1,751–2,000 ELO
10Paragon2,001–2,250 ELO
11Titan2,251–2,500 ELO
12Celestial2,501–2,750 ELO
13Eternal2,751–3,000 ELO
14Nova3,001–3,300 ELO
15Singularity3,301+ ELO

How progress stays earned

Both leagues use server-verified 1v1 results. Wins and losses change only the rating for the league you entered. Team games, Friend Rooms, Training and Rush Tower earn XP without changing ranked Elo. Cancelled countdowns, idle time and spectating award no XP.

Account level starts at 1. Reaching level 2 takes 100 XP; each later level needs 100 XP more than the previous one. XP is participation progress, while league rank measures competitive results. Neither is a withdrawable balance.

Inside the PRIME Skill Lab

Members can review median PPS, peak APM, attack efficiency, pace consistency, recent pace change and their best combo. Reports use personal recent game records and show unavailable measurements honestly. Buying membership grants access to the league and reports; titles are earned through play.